Andrea joined Dallara in 1988 and has been involved in all major projects within F1, GP2, GP3, F3 and World Series. He was also responsible for the Indycar program for more than 22 consecutive years. Now, Andrea is Head of R&D and US Racing Business Manager.
Benjamin is an experienced motorsport engineer with a strong background in vehicle dynamics and simulators. In 2000, he joined McLaren F1 as a Vehicle Dynamics Engineer where he was involved in suspension design, dynamic simulations and K&C testing. In 2003 he moved to Toyota Motorsport and took on a variety of roles including Senior Vehicle Dynamics Engineer, Performance Engineer and Test Engineer. In 2008, Benjamin joined Red Bull Racing as Mark Webber’s Performance Engineer for 2 years and then took over the running of the Red Bull Simulator. He has also worked as a Senior Vehicle Dynamics Engineer at Ferrari and managed a small team developing the chassis control systems for Toyota Motorsport in LMP1. Benjamin joined HWA as Head of Vehicle Dynamics in 2017 where he has been involved in a variety of projects including Formula E, F2, F3, GT3, GT4 and DTM. He will be explaining the techniques teams use to develop accurate vehicle models for driver in the loop simulators.
Maxime joined Carlin as a F3 Performance Engineer for the 2013 and 2014 seasons. He then went on to complete a MSc in Advanced Motorsport Engineering at Cranfield University. In 2015 he joined Pirelli as a trackside tyre engineer and supported several GT championships and then F1, working with teams such as Manor, McLaren, Ferrari, Williams and Haas. In 2017, Maxime moved to Red Bull Racing and worked as a Driver Development and Simulator Engineer for over 4 years. He has recently joined Aston Martin F1 as a Vehicle Simulator Engineer and will be revealing how F1 teams utilise simulator technology to improve trackside performance.
- You'll get exclusive behind-the-scenes access to Dallara's impressive simulator facility via an exclusive livestream
- Dallara's top engineers will teach you the basics of how to run a simulator session effectively, to help you extract the maximum value from data and driver feedback
- Discover how simulators can be used for a variety of purposes including driver development, optimising car set-up and correlation work
- Understand the techniques behind developing accurate and efficient vehicle models that underpin simulators
- Find out the different processes involved in parameterising, compiling and running advanced vehicle models as well as how to optimise them to run on real time hardware systems efficiently and reliably
- Find out how Formula E teams use simulators to test new track layouts and optimise energy management strategies
- Technical overview of hardware in the loop (HIL) and how this allows teams to test and improve components of the real car within the simulator
- Insight into how F1 teams use simulators to improve driver and car performance at the track
- Discover how simulator sessions are structured and the types of tests drivers complete before and after a race weekend
*Please note this programme is subject to change